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Evolution of Dance

Eyes Health

Sunday, June 3, 2007

Make a character dance.

Oto the cleaner has posted up an excellent tutorial on rigging, setting up constraints, weighting and animating a female figure.

The tutorial comes out to be about 14 pages printed and while it doesn't go into a lot of detail within the animation portion of the tutorial, it is an excellent quick walkthrough on setting up a basic rig in Blender.

An excerpt from the tutorial:

More great functions. Blender can now lock bone rotation in the X, Y and Z axis. And Limit it too. There's an example in the image above. You enable the Limit function with the Limit X, Y and Z buttons in the Armature panel ( only available when an IK Solver it's applied to a bones's chain). Then in the "Min:" and the "Max:" fields you set the desired values.

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